They wake up in a mystery house, trapped, with no way out. An electrical device implanted to their skulls informs them of their mission. They must injure themselves and each other to get away. The gadgets gather chemicals produced by the brain during pain and open the doors when they reach a certain amount. If you don't do it fast enough, everyone dies.
Read full
They wake up in a mystery house, trapped, with no way out. An electrical device implanted to their skulls informs them of their mission. They must injure themselves and each other to get away. The gadgets gather chemicals produced by the brain during pain and open the doors when they reach a certain amount. If you don't do it fast enough, everyone dies.
Discussion